Binder Remake [Free] 20+ bases
FILE TOO BIG TO MAKE FREE USE "BINDERFREE" TO GET THE PERSONAL/NON PROFIT LICENSE FOR FREE OR GET 2$ OFF COMMERCIAL
Remake of my old binder asset! Now fitted to even more bases n new, extra n improved textures.
Reworked the mesh n adjusted it individually for each base in Marvelous Designer.
I have made nude textures fitting the default skincolors for the human bases. It should be fairly easy to adjust them to ur own by adjusting the existing ones or using the white swatch n overlay ur desired color.
If u own commercial license for the old version, open a ticket in my server to get a free code for commercial for the remake ♡
Includes:
♡ The from-scratch assets (1.5-2k tris depends on base)
♡ 4k PBR Textures (texture, metallic, roughness, normal, height)
♡ 140+ swatches. Nudes for each human base, B/W + 5 different lace overlays
♡ 1 material
For the lace u need to put the overlays on top of the desired color + use the lace detail maps instead of the default detail maps if u want them to pop. For custom colors pick ur color out n make a multiply fill layer over the white swatch
Bases it's fitted for:
- Ace base v4
- Alpha base
- Andro base x711
- Blossom base v3
- Chonky and buff base (chonky boy shapekey + smaller tidy shapekey, default buff base)
- Eziki base
- Femboy base
- Fuzzy v2 (flat chest shapekey)
- Kiggy male v2 + kiggy male v2 tall
- Male base 410
- Moos male base (default shapekey)
- Muscular Male Base M_484
- Panda F v2 (femboy/no nips shapekey)
- Panda M v2
- RP andro, RP male (original + buff)
- Shortstack (femboy/no nips shapekey)
- Zeedah
- Zinfit M
I plan on fitting it to as many bases i can. will update if i get any new bases. I included the old files as well in case anyone still wanted them
Since theres so many bases i made it for i havent been able to stress test them all. if theres any issues please open a ticket n ill see what i can do
Changelog:
19/02/2024 - Asset released
I do stress testing for weightpaint/rigging in both blender n unity, but since i cant account for every single movement there may be small weightpaint issues i have missed.
Made in Marvelous Designer, Blender n Substance Painter.
Use Poiyomi Shader for the materials. Enjoy!
If you have any issues, questions, etc feel free to open a ticket in my server and I'll try and help c:
Not sure how to set up PBR textures? Check out my tutorial
Join my server for updates, sneak peeks, requests, server exclusives, giveaways n more ♡
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